Large Town: Mûs̺u Kîzu

Mûs̺u Kîzu

Mûs̺u Kîzu
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceLu̽chi Viya Empire
Sub ProvenceWhiteden Dutchy
RegionKröl Fiat Forest
Founded1313
Community LeaderLaird Bregfëm Zlèbê
Area6 km2 (2 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation4680 m (15354 ft)
Average Yearly Precipitation132 cm/y (51 in/y)
Population1562
Population Density260 people per km2 (781 people per mi2)
Town AuraAbjuration
Naming
Native nameMûs̺u Kîzu
Pronunciation/ˈmʊs̺u/ /ˈkɪːzu/
Direct Translation[casual] [fruit; seed; grain]
Translation[Not Yet Translated]

Mûs̺u Kîzu (/ˈmʊs̺u/ /ˈkɪːzu/ [casual] [fruit; seed; grain]) is a temperate Large Town located in Whiteden Dutchy, Lu̽chi Viya Empire, within the Warrenese Shogunate.

The name Mûs̺u Kîzu is derived from the Wareneese language, as Mûs̺u Kîzu was founded by Nåtsi̊ Dyêv Trêbe Shesêbm, who was culturaly Wareneese.

Climate

Mûs̺u Kîzu has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing -9°C (16°F). Mûs̺u Kîzu receives an average of 132 cm/y (51 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mûs̺u Kîzu covers an area of nearly 6 km2 (2 mi2), and an average elevation of 4680 m (15354 ft) above sea level.

Overview

Mûs̺u Kîzu was founded durring the early 14th century in summer of the year 1313, by Nåtsi̊ Dyêv Trêbe Shesêbm. The establishment of Mûs̺u Kîzu was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Mûs̺u Kîzu's construction back out of the project. Nåtsi̊ Dyêv Trêbe Shesêbm pushed on reguardles, and Mûs̺u Kîzu was finished, but starts off as a terible place to live.

Mûs̺u Kîzu was built using the conventions of Wareneese durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Mûs̺u Kîzu is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Mûs̺u Kîzu is buildings are arranged arround a single premissive packed earth mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Mûs̺u Kîzu weathering a full scale bombardment durring a siege. The budget focused millitary grade defenses have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Mûs̺u Kîzu has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Mûs̺u Kîzu ’s existence has dried up and the town is drifting down the stream of history as it dries up. Even with that as it is, everything is just a little too worn down, a little too dirty, or much of both. The town should be gone, not dying. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable.

Civic Infrastructure

Mûs̺u Kîzu possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Mûs̺u Kîzu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mûs̺u Kîzu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mûs̺u Kîzu's parks.

Mûs̺u Kîzu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mûs̺u Kîzu.

Mûs̺u Kîzu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mûs̺u Kîzu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mûs̺u Kîzu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mûs̺u Kîzu's public wards, blessings, and other arcane systems.

Mûs̺u Kîzu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mûs̺u Kîzu's natural decorations nor waterways.

Mûs̺u Kîzu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mûs̺u Kîzu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s a relatively new religion in Mûs̺u Kîzu which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Mûs̺u Kîzu's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, autumn is skipped in Mûs̺u Kîzu.

The Calathgar near Mûs̺u Kîzu are known to be a mutant strain of the creature.

Mûs̺u Kîzu's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Enchantment energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 3
  • Shepherds: 4
    • Farmland: 6357 m2
    • Cattle and Similar Creatures: 390
    • Poultry: 4686
    • Swine: 312
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 156

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 12
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 6
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 10
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 6
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

511 of Mûs̺u Kîzu's population work within a Foundational Occupation.

927 of Mûs̺u Kîzu's population do not work in a formal occupation, but do contribute to the local economy. 124 (8%) are noncontributers.

Points of Interest

The roads leading into Mûs̺u Kîzu possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Mûs̺u Kîzu was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Mûs̺u Kîzu lost 117 people, 314 livestock, and 57 buildings. The conflict ended after roughly 168, when members of Mûs̺u Kîzu's militia enacted an operation to delay the operations of the enemy. The operation was complicated by one of the key objectives in the operation requiring sticking to a very strict and short time table. The conflict ended with pitched battle between both forces, which ended in a stalemate for Mûs̺u Kîzu's forces. The war is remembered in legend by Mûs̺u Kîzu's bards, historians, and legend keepers.

History